It adds ability to render a custom list. Even prior to this round, that’s not something that we have out of the box in the newer map.
It’s a fuzzy area, and I don’t believe the intent was malicious. It was in use prior to this round, which indicates that it wasn’t actively made to circumvent this round’s map limit even if it did end up being used that way.
That’s why we’re taking a soft approach here. We’re not trying to throw down ban hammers, but we want to acknowledge the problem too.
Doesn’t seem to affect the round, so I suggest, let the round go on.
Although I think 20 fam member HC round is a failure by default, because fam does not have a good role for everyone if one big attacker, one big agent opper and one big Pax can basicly do the most of the real work and 17 others just provide stuff with less OB.
If fog of war only makes ppl to check map system by system to get info, it only makes playing harder and more time consuming. I did not appreciate trying to find unexplored systems where to send ships. I do not want to use my time for that when playing. Thus the FOW is a step backwards in the game IMO. Just if you would setup a round without mass building or OB. Someone with skills is bound to automate the tedious work. The best fix is to get rid of it as it is now.
If you want to keep it, hide the info some other way, so it is not available at all. Not even by manually checking systems. Maybe spells would be only way to get planet owner info and systems would only show which planets are your own and which are explorable? Not even bonuses (only in planets page)? Attacking would be blindfolded without plist. That would make it hard to see where enemy explores and portals. Dunno if I would play a round like that, but that could be one solution if you want to have some kinda FOW.