As you are rather apt at gathering information (having played so long with this crop of players) that is a distinct advantage to be able to hide from others. Especially when other do not.
You know this very well already.
Where you may have far reaching information gathering - other fams do not necessarily have that ability. Under the auspices of UA, you do not know who you are up against - in my opinion that is far more damaging then in a round were UA is against the rules.
With hiding gone, (at least in my former family).
We would have known TBO/Munder and Frosty were on our east.
We would not have kids gloved them.
The deception was exceedingly potent.
In “no hiding” that would simply not exist.
6 more days, and you give up anyway. So why even ask?
I don’t think anybody is concerned about hiding. This seems to a subject matter that you keep pushing. Nobody else seems to have gave it a second thought. I feel like your allowing things that have happened this round seep into pretty much every post you have made in this thread. I repeat i don’t think anyone is bothered about hiding. UA has made for a very boring round. The very people that you are trying to accuse of “hiding” are plainly explaining too you why they don’t think UA is good for the continuance of a fun and competitive environment. Anyway i have said my piece on the matter and gave my opinion on UA which is all i really came here too do. I stick by my use of the word tenuous. The link between UA and hiding is tenuous at best .
You ignored the line it seems to be a subject matter that you are pushing. Well you know when these working stiffs that are on your side get home and get sat down at there computers ask them to post about it on the forums rather than you acting as a mouthpiece for other peoples opinions.
I’d rather get rid of the market completely so market aiding is impossible. Ban alliances of any sort and have all fams v all fams.
I dont care about anonymity and always try to have my name somewhere although have hidden in the past when people take this game too seriously and turn toxic.
I’m finding the levels of toxicity in this game are starting to become a real issue which UAs are not helping. I wouldnt consider myself a part of any clique but some of the abuse in these forums and ingame means that there are players I would probably refuse to play with due to their crappy attitudes.
Might not do much for trying to curb hyper specialization. I think it would also make bankers in the family overpowered because nothing can be built without cash. It would open up other less used strategies, and also long term planning with galactic events.
Not bad, not bad. =)
Me too man, me too.
I agree!
I feel that hiding is causing much of the toxicity (as players are allowed to act in deplorable ways, with no accounting).
UA just takes away the repercussion of what many players do every round anyway.
It allows other to chose too.
More specifically it takes the gloves off the people that “play by the rules” so they are no longer bound by an unenforceable rule, while others take advantage of that.
Removing anonymity would kick off that last bit and make UA so much more fair.
You would know who you are dealing with.
Backroom friendships would dissolve in a few rounds.
People come and go.
Players that habitually go against their family’s will will be known.
They will stop getting drafted.
They will have to random.
Players will not even want them in their family.
Thinking a little further about the market maybe just publish all market trades in the ticker. Would make aiding via market instantly obvious or have bids sit on the market for 48 hours before they can be fulfilled. You sell Iron there is no way you could guarantee who buys it.
so a new fresh round will be controled by last round grudges? and 1 random player in a fam might ruin a whole group players start of round becouse somone might have a score to settle… if this is what ur suggesting, you sound more like a player with a grudge wanting payback than actually want the game to grow and become better. @Darrk