Early war: 7738 v 7741

“Wah wah, I had to do stuff… wah wah people won’t do as I say”

  • Memega 2022

Nice story…

First attacks were my first round of expos, so around 1 day in by the time you got around to it… system you claim as core were much much closer to us than you… so you go and stake your own story about everything… it really just shows your spin… even the comments about the alliance is hilariously wrong… but close enough I guess. And yay for you to be so big and strong to blow up planets on us… such great skill

you want to play super competitive with 40 players, yay for you. Don’t be surprised when you end up playing with 20 players… then 10… then just with yourself…

Your response right there is why I chose not to respond for 3 weeks.

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Why should the socially accepted norm in the game especially in a round that has no attack delay be that bigger fams with early growth advantage should just give everything back if its annoying to a smaller fam?

No. agreeing to a “fight another day NAP” as a smaller fam should be the celebrated negotiating tactic; not the “Protect my ego, fight at all costs even if it ruins our round” tactic.

And its not just 38, it’s been a few fams from what I can see.

Let’s just have a bit less whinging and a bit more sensible deplomacy should a situation need it in future. Rounds feel like they last forever at the moment, in week one, you still have three left to make amends.

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I’m not on either side of this but I found this quote interesting.

I’m sure alot of you like myself have played other games. List of games I have played with other players:

Starcraft 1 and 2 ( battle net)
World of warcraft
Rise of Kingdoms
COD
CS

It’s not a great sample size but some of them have millions playing together, what I realize about all multi player games is that there is a ruthless element involved when playing each game, when you pick your side and you start to play, a mentality builds amongst all players " winning "… and that’s why we do play games right? Not always to win but atleast to compete and entertain ourselves. I’ve never actually played a game that involves letting your enemies win? Or not hurt there feelings so they don’t leave?

I mean countless times we’ve been part of dirty dirty raids in WoW. And clans backstabbing in start craft, Rise of kingdoms is next level of ruthlessness and it has millions of players.

The point is, imo we don’t lose players becsuse we are playing the game as it’s suppose to be played? Imperial conflict. Diplomacy and how you speak to others and your social skills determine how well you do. This game loses players not because big families kill little families. That happens in every single game, maybe not Mario kart or something :slightly_smiling_face:. This game loses players because there are better games out there plain and simple. And thats not a bash on Pie or this game, it’s a fact. The level of sophistication and user friendliness in some of these developed games are unreal.

The best thing this game has given me is life long friendships, and so I come back every few rounds to mess around and shoot the shit with my crew.

This is a very very small community and some of us have seen each other for over a decade, and still remain angry with each other. We are too small a community to keep fighting like this. If we just unite and have a discussion , instead of mud slinging, perhaps we as a community can turn the corner and bring this game to life.

I’ll leave you with 1 last tid bit. I don’t remember the year exactly but it was when Stefan and MM ran the show, all galaxies with 100 plus fams ( to paint the picture)… all of a sudden we realized as a community that we were really low ranked in MPOGD ( a review site for games)… you should have seen how the community united. In a matter or days we had thousands voting us up and we won that months and got a huge influx of players. I leave this with you to show you that we are on the same side and we can be friendly with each other.

Only my opinions

Gluck to all next round! I’ll be off again. Much love.

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To answer questions, YES I do believe that hyper-aggressive and active fams should provide space and room for smaller social fams, and I have been saying so for the past 2 years. Good of you to pay attention to the forums in that time.

The issue is that you lot are thinking as though this is still 2005 (about the time of Spartan’s story, give or take a year or two) with the thousands of players and 5 or 6 galaxies all running at the same time. Same with all the games mentioned… hundreds of thousands if not millions of players. What that means is that there is space for social play as well as competitive or pro-level play. With 40-50 players we don’t have that.

Here is the scenario you asked us to accept

  • Tick 152 (end of week 1) - no more space to explore, stuck at 160 planets surrounded by bigger fams

What were our options for playing this game over the remaining 3 weeks? Sit around, wait for 42 to take a few systems, wait for 39 to take a few more, wait for 40 to take a few more… end up on what we are on? Or dipo and NAP everyone, hope no one decides to cancel because “they need a few planets to take size victory” or “we are just clearing a few NAPs and won’t take much, just let it happen”? Where is our fun in all this? all for what 10 systems max? 50 planets… leaving you on 410 planets now and 2nd place… and no drama and no taint to the round? Leaving us to still have the same diplo issues, but more of a solid base to work from… maybe nothing changes for us in the end, but we can face each war with some amount of hope, and everyone in the family has some fun and comes back next round.

I mean lucky for you my fam is full of old vets, some who will stick around, a few like me who will probably take a round or two off then come back, or maybe just say that and still random in somewhere. But if it was new players then likely they don’t come back in your scenario, or even a few of the older vets. Numbers don’t grow, maybe they go down some more, and you have a smaller and smaller player base.

My point is somewhere and is that there isn’t space for hyper-competitive where you kill everyone just to prove you are the best at waking up 1/hour everyday for a whole month. But there is still space for competitive play within a social framework. Something that I have consistently pushed for is for the so called “top fams” to recognise that they are that (i.e. you draft in early, or get known “top players” and have the gentlemen’s agreement not to attack “social” fams unless attacked first. They let social fams have their space, maybe give them semi-perm NAPs with only core for the social fam, and then in last 72 hours all NAPs expire and there can be a free for all including attacking social fams. Social fams accept the contract and know that they won’t abuse that position. They also accept that if they grow lots they will lose the “social” defence and become fair targets.

To make this work requires the community to actually want to play nice, and realise that winning the non-existent shiny trophy is not worth continuing the problems that IC has

Somewhere in here is an actual good game, and it revolves around the social element. I see it more as an online space empire based game of diplomacy, but even in that there are social contracts, between the experienced, the pros and the newbies; where the pros don’t decimate the new players so that they game will grow, and they play nice in social games and leave their sharpest knives for the official tournaments (and even then, for the ones labelled as competitive, not a social tournament).

Ideally I want HydroP’s idea, at least 2 galaxies… .1 is the pro-bowl where the competitive play is, and the other is the training galaxy where us socials and the new players can play and actually enjoy the game. (my idea is for 3, so there can be a semi-competitive gal as well for training/qualification to the pro-bowl)

Final note: I am not saying you can’t play serious and be competitive… I am just saying you should not ruin people’s rounds just so you can win… and despite what you might say, your initial “core” ended our round there and then. To accept your terms at any stage was to just all stop logging in. You can try and pretend otherwise, but it is the simple truth of the position.

That’s all a great story over-elaborating what was basically repeated attempts to offer terms multiple times but nevermind.

It appears that what you and possibly others want is “Imperial Conflict but not against people that just want to play for a social reason so leave them alone for a bit until they get big enough to decide to actually want to play the Conflict side of the game and jump you or invite a 4v1 which is totally fine and nothing to do with two wrongs not making a right”.

This round has been incredibly draining and tiring and this “Ruin your round” mentality that’s come in as a defence mechanism isn’t the game I want to be a part of unfortunately. Whether others do that’s down to them.

So I think this may spell the end of my return for now - good luck next round all :slight_smile:

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Your terms were us not playing… its like you are whining that we didn’t roll over and die for you.

I am arguing against my actions as well here, and against yours. The fact you cannot see what was wrong with your actions is the issue…

In a game of conflict there’s nothing wrong with our actions. Flip explained this already.

I have no problem with you fighting back and choosing to do so all round I don’t know how many times I have said this now. But the constant sympathy “It’s still going on… yep it’s still going on. Oh yes it’s still going on” is what I had the issue with.

Besides there’s been many wars where was your forum analysis of those? I’m guessing those ones don’t matter because there’s no way way for you to squeeze in that you’re still being attacked by a bigger family in those analyses.

Anyway, I don’t care anymore the round is finished and this is my last post on it all. GG for sticking with the fight for so long, hopefully your fam has a better position in future rounds and you’ll feel our perspective :slight_smile:

Ok your still getting everything wrong you say tick 152 like that’s when it start. That’s when I hit you after you wouldn’t work things out

T-107

Albert of Prince_Phillip (#7738)

You guys have basically taken all our northern area… send some sort of nap agreement with sensible cores so we can discuss like adults

T-104

MelB of ScarySpice (#7741)

Told norm I wasn’t planning on going further but he told me to talk to you not sure why. Basically saying no retakes on your end no attacks on ours

————————————

So if you Woulda have worked out those two systems then you could have explored more but you didn’t so I cut you off more yes big mean me. I’m usually pretty good to deal with I think for the most part your just to stubborn to move past what you think is right

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Funeral, the other wars are not my wars… if people post I will analyze…

I know that this escalated into a larger conflict with your allies and those who chose to side with us and I actually mean to grab those sides at some point…

And you all still miss my point, so yay for you I guess?

MEMEGA, t151 was when you declared war and raided… so the start of the war…

I also note that you never sent said agreement I asked for… this was all because we were exploring your core, but you never sent a core… so even if we stopped attacking there was no way of us knowing which systems were yours… and our systems at the time war was declared were basically full…

You also miss my point

I think my message to you was pretty clear. I said I wasn’t going further so I had established my core? I didn’t feel the need to keep going with you and you guys kept attacking in said systems

Which means our round was over at that point then…