I’m trying to stay out of this but I gotta speak to a few things here:
Nobody here forced anybody to delete. They could have stayed, just as you did. Kudos to you for sticking it out, you’re helping your fam do the hard work of damage control.
However, this isn’t HC mode where you get killed off; your former teammates’ empires no longer exist because that is what they chose. To put that on another family for executing a successful raid is scapegoating others for your guys’ strategic misstep.
The reality is that The Horde, for all their trash talk, got spanked. That’s no judgement against you guys: everybody in your family is extremely skilled, but you win some and you lose some.
Some vets are finding out that the modern IC is not the cake-walk that they like to pretend it is. People can blame “dishonorable” tactics all they want, but early-round raids have been around for years and the game can still be very challenging even for old legends.
A family is in control of and responsible for their own risk mitigation, and if they choose to accept the risk of lower defenses to optimize econ in the hope that they won’t get raided, that is 100% on them and nobody else.
Sometimes that is very profitable and can set you up for a win, and other times it can cost you the round. Either way, it’s hardly new.
I sympathize with you guys @Darrk, but it’s a bit much to pull the “bad for the game” card on another team because they successfully raided you guys and are now in a position of power over you.
Do you feel the same when your family is at the top and killing others? Is it possible that the issue isn’t other families, but that you guys are just not used to being on this side of a battle?
This is the nature of conflict, and the nature of the game. It always has been.
You are experiencing now what players in bottom ranked fams go through every single round.
It’s interesting to hear you take issue with player killing when you yourself routinely kill new players from your families for being liabilities. Perhaps this experience will give you additional perspective and reason for pause the next time you go to mark a player rogue.
The norms will be defined by the community. If people take issue with how this happened, the families involved will suffer the consequences.
There’s no single cop here. Every player can be a cop and recruit others who agree with their vision of justice. That’s the whole point.
Imo the biggest issue in all of this is that a CF was broken, which was a catalyst for the escalation that followed. Why that broken CF isn’t the bigger focus of all of this frustration is strange to me.
I will say though, taking NAP talks public is very interesting. If nothing else, I appreciate you bringing these things to the surface.