I know of numerous people who are not playing because of events in last round. It’s sad but hopefully it gives some people the impetus to think about their actions with a bit more humility and common sense for the good of the gameplay experience.
I think he’s more referring to the shorter join window this time. The new round was supposed to open 3 days before the start (like last round) but my scheduled got messed up so we lost about a day.
It still did open before EOR though, but to his point the tighter window is a likely factor in the lower start numbers.
To be clear though, there isn’t supposed to be any time between rounds; literally 0 hours. The marker is round open (registration), not round start.
@Hala am I understanding you correctly, or did you mean something else?
I think it would be better for a round to be 4 weeks, end on the 28th and give people the 2-3 days in between to wind down from the past round and get ready for the next round…
Gotta have a little down time between rounds, or people will take the whole round off as downtime
Yeah we gotta figure out a good balance there. We get players from both sides of it; some who don’t like any downtime and are impatient for the next one and others like you mentioned that might get burnt out without at least a small break.
I don’t know what the right solution to that is, as they’re contrasting approaches so there’s no way to fully serve both interests at the same time.
An compromise comes to mind that the 1st of the month is registration instead of SOR, so that you gain a little buffer while still technically playing/coordinating for pre-round. However, that would shorten the already shorter rounds.
I’m open to suggestions if anybody has any ideas.
4 weeks seems ok, 1st - 28th, preround is 29th - 31st… 3 days doesn’t seem too long to wait, but maybe it is because I like the downtime… time for reflection and time for prep