Lots to respond to here, ty all for the feedback.
@WarChild fixing deletion is higher on our list. The old way it worked had a few problems, both in terms of how it impacted the family but more concerning in that it was destructive with data. We are definitely going to bring this feature back though.
I disagree that there is no point, or that this is the same as Manthano. @You_Fool is doing a good job seeing this with an open mind, although I understand that it feels strange and unnatural.
Regardless, you should have the option to leave if you want. This option will return.
@ItchyShadow and @Hala you guys are partially correct. It was 100% my mistake to have these options available. Not because I think they’re invalid (I don’t, actually) but because it was too much of a jump from the old forum-voting system which never had these options.
That was an oversight on my end to not try to keep it closer to what players were already used to voting on. I should have removed this option, as well as the solo option. Neither was ever voteable before, and could/should be evaluated as options for separate galaxies.
However, it’s not out of sheer stubbornness that we’re not keeping this. It is a much simpler reason: I am just now in front of my computer again after over a week. This happened while I was traveling and out of town, I literally could not safely do anything about it until just now.
That’s kind of the point: if the game depends on me (or any staff) being here to make changes to a round setup, there is a much larger problem. I would rather focus on fixing that problem than manually intervening, because I don’t have enough time to do both.
Yes, it will suck for a month, but if I jump in now to change things I am only training everybody (including myself) that me stepping in is still the best thing when it just isn’t anymore. That isn’t stubbornness: it’s triage. It’s me finally prioritizing the longer term need for IC to fully sustain itself.
I used to plan my life around IC rounds starting, and I don’t care to do that anymore. People are making a ton of noise (understandably) about this situation but it will be fixed (in the process, not manually) and we will never have this problem again. This is how it has to happen; if I keep manually stepping in then I will never have enough time to fix things properly.
Still, I screwed this part of the process up which I fully admit. It’s a costly mistake, but me trying to rectify it in the short term will be much costlier in the long term. I have not been shy about the fact that if I can’t get away from IC enough to let it run itself in my absence, I will have to shut it down.
My time must be focused on dev work, not administration, and having moderators manage galaxies isn’t a fix either. IC must become scalable and autonomous. If I don’t get this working in 2022, then 2022 will be IC’s final year.
There are practical reasons for my reluctance, it isn’t just me being a stubborn idiot. Sometimes it may be but in this case there is a bigger reason for things.
@MEMEGA you being auto-queued for this round is by intention. It’s akin to the old “stay in family” rounds we had years ago. I need to fix this though to give players the option to opt-out ahead of time, and also the option to leave the queue.
Both of those things are high on the priorities, as well as some kind of notification system to let players know what’s happening before it happens.
Thanks again everybody, I know this is really annoying to say the least. Even though I am not providing the immediate solution you all want, I am listening and changes will come from this that I think will make things better in more ways than one.