MW-HC? Not playing

Bluntly:
I will not play in a hard core gala with the “MW” label scribbled on it.

Voting:

  1. People have – NO OFFICAL - frame of reference to understand the permutations of what each individual vote represents.
  2. So many options are given (some at silly at the ends of the spectrum), that often these votes are not won by a majority, they are won by default.

Result:
10 people vote for “X”
20 people vote for “Not X”.
“X” wins.

Bonus Silly:
Likely 10+ of the 30ish voters don’t even know how to change their vote.

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Currently, a single player can HARD OP (all tested, at length) any other player with an equal or lesser planet count 22 times in a tick. If morale is gone and ops aren’t capped, the problem compounds.

So yes:

  1. I will play Partaxin.
  2. I will have my entire family send me all the OCT
  3. I will end GC banking for the round - on the first day.

Because:

  1. ICD will play Partaxin.
  2. ICD will have his entire family send him all the OCT
  3. ICD will end GC banking for the round - on the first day.

Because:

  1. LightGuns will play Partaxin.
  2. LightGuns will have his entire family send him all the OCT
  3. LightGuns will end GC banking for the round on the first day.

I mean why even bother, you have to do it.

You cannot outgrow a setup like that, all you can do is jump your fam’s opper, or lose.

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This is a really fun idea for a round, and I would love to play Playground with MW-56’s setup with some minor tweaks.
I have significant doubts our community is collectively selfless enough to put together a fun round.

2 Likes

Unlimited ops?

Seen it, done it, won it.

Pass.

1 Like

thats a problem lol

2 Likes

Map Size
100 x 100 or larger.

Starting Resources
10x

Minimum Planets Per System:
10 or 15.

Maximum Additional Planets per System:
8

Unofficial Alliances:
Irelevant- no way to enforce.

Morale Formula:
Classic

Stay in family:
Irelevant, we change formats often.

Round Length:
Dont care, it will be over very fast with three fams.

Market Delay:
None

Offensive Action Delay
Dont care, if ops are unlimited (or nearly so) dosent matter when they are used.

Number of Cores:
Useful if you have may samll families.

Max Number of Defense Stations:
Dont care.
(Why not unlimited)?

1 Like

3 fams is really that restrictive? Wow

1 Like

(bad darrkeh, not using the “quote” system correctly.)

1 Like

3 Teams isn’t the problem.

HC-MW is the issue.

Unlimited ops?
Seen it, done it, won it.

Pass.

1 Like