Only having 3 players 75% of the round never having over 4 until he got deleted automatically but as I’ve said many times I’m so good that even with 3 awesome excellent players we did alright.
Playing with translucent and hoit very fun guys and very good.
Pie follow the request us players already posted our desires.
Its a bit of a hypocrisy for me to say this cause I benefited quite a bit, but break up all the top players who are close friends, and force them to a) to play against each other and b) fight against each other
Just felt really slow and not enough planets imo. When the number 1 fam barely breaks 1k, its pretty indicative. I think more planets makes for better econ and better fleets, for all fams.
Tbh didnt have one
More planets and more starting resources ( i know you only said 1 wish hehe)
Least favorite part of this round week 2 1/2 to almost week 5. For my fam at least it was a weird gray area. For other fams they were just waiting for that last war week before round. The map filled up way to fast due to the increased 50x starting money. Fams just waiting for the round to end was apparent.
Favorite part of round being attacked my ally then never getting comp planets ( love you @Ordos234 ) 10/10 would ally again.
Being able to fund wars and op campaigns ( not even for my own direct benefit! ), simply to “weaken uni”.
The death of anon play.
On a whole, civility and rationality was back in vogue.
Shorter time frame:
Compressing the round means each choice becomes more critical.
Less time to sit back and infra, thereby lowering over abundance.
If you wanna get planets, you gotta go get them suckers.
It was a slow boring round. Nobody really ever wanted to challenge the top fam which continues the chain of everyone fearing the top eco fam every round.
The coordination and skill of all my fam members. Yeah, we got lucky to have a full fam of actives, but it was a beauty to watch the economic dominance.