The one thing I’ve really enjoyed about Infinitum has been spreading my wings and soaring to all corners of the galaxy. At one point I had amassed 260+ planets across 250+ systems. Try ever accomplishing that feat in today’s core gameplay. For those of you who have never experienced such a galaxy, here is my planetary map as of a few days ago.
This is a 300x300 grid. It took more than 90 hours of flight time to reach some of those systems!
This is how the game used to be played. You explored far and wide creating waypoints along the way so that no system was ever too far from another in case you needed to retake it from an aggressor.
Despite being a large galaxy it is is actually pretty relaxing too. One downside to the core strategy is the vigilance needed at all times. If someone breaks into your core they can inflict major damage to you and your family in very short order.
That is not the case in Infinitum. With so many planets across so many systems, it is nearly impossible to cripple my empire. Slowly smash my fleet and take a planet every few ticks? Most definitely. @TIF has been doing that for a few days. And to be fair, I did provoke him by running a clearing raid of his banker within three ticks of my systems. Turnabout is fair play. Although I assume he was a bit annoyed to see I didn’t bother to station 550k fighters for more than a day.
Infinitum actually has too few of players at the moment to be sustainable, but that is OK. It was just a test that was invite only. Being a never-ending galaxy I think starting with fewer players is not a bad thing. It is not meant to be a normal galaxy. Empires will come and go in this galaxy. Old ones may become too large and fall into disrepair when a ruler becomes decrepit. New empires will flash into existence and young leaders will blaze new trails across the galaxy, providing a new spark to the game at irregular times.
In a way Infinitum is similar to how a Slower IC Galaxy might play out. Those suffering from tick fatigue should be able to still get their IC fix within Infinitum without feeling the need to be online 24/7.
There is potential within Infinitum to be the antithesis of MW today. I believe it can be a place where players spend many months and some even spend years exploring its vastness. I believe that whether it is comprised solely of self-sustaining empires or the upcoming family/alliance setup, that Inifinitum will draw the type of players that seek a laid-back experience, yet may also welcome a little structure such as the old Code of Honor.
As strange as it may sound, Infinitum could even serve as the instructional galaxy for newbies. Harkonnens for one always have loved teaching newbies. Once they are familiar with the game and ready for a more active galaxy, then they could move onto Milky Way and its entirely new set of challenges.
(Were you getting worried @HellRaizeR that I might not work in that reference?
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Infinitum needs more flavor. We all know that. What @I_like_pie is proposing in NPC Targets and other features down the road may be just the spice it needs. Throw in some rum too just for nostalgia’s sake.