A lot of players in Infini are playing like a regular galaxy with an end and a winner. That’s just not going to work.
Here’s an idea to keep the balance in an endless galaxy. Randomly set a time every 500-1000 ticks or so when the top few empires implode and most of their planets become explorable, leaving only their home system and any others they have a DS in. Keep all stockpiled resources and main fleet.
The same basic game mechanics would still work, but have an incentive to not be the biggest all the time. This could give active players a chance to make it to the top at least once if they desire. The imploded empires would have a fighting chance to regain some losses if they have a pile of explo ships on hand and good allies to help out.
There would need to be some checks in place, such as making sure a recent entry in the top set doesn’t get imploded. You would have to be there for a minimum time to be eligible for implosion.
This idea would also encourage more of an SS style if big bankers would be the regular implodees. I’m not against dedicated specialist empires in a solo family galaxy, but I find it more enjoyable when everyone can do a bit of everything.
If you like this idea and want to see it happen, please vote for it via the “Vote” button in the top left of this page.