Hmmm, I often thought about it but honestly, i think the choice of having standard race is limited, but I do not think there need to be changed in those races. I think we need to diversified the races more, like adding more standard races, plus adding more new ops and spells. We havent had anything new for a race for a while, like octarine hurricane or warcry. We need to be more creative on race that specialized in something.
Again, we have to think about some of our players who prefered IC to be more original as much as possible and before Pie bought the game, the game was not being improved and more players were leaving.
Maybe we should have a galaxy that is original, then new galaxies opened up with more new stuffs coming in.
We have already have designed races for:
- RC attacker (RC only, keep using morale until below 0)
- Resourcer Attacker (can attack but produce resources)
- Pop Banker (High Pop growth and makes a lot more cash than normal CF Banker)
- CF Banker (Using Cash Factory rather than popping)
- Magician (Partaxian, or 50% magic custom race)
That’s pretty much basic, every round it’s the same all over again and again. We need new race? No?
What about some ideas for new race like:
New Race: Nuker
Add more ops such as
- Destroy CFs
- Destroy MFs
- Destroy RSs
- etc…
So you can destroy specific building rather than random, but add penalty to the race to keep balanced and only add % chance of hit and miss AND destroy randomly between 1% to 5%, however, those ops cannot be made into custom because its different
This is one example that I can think of…
Another idea??? Maybe add new race trait like RESOURCE which u can add more points to custom, to make things interesting?
Like if heavy Resource Producer can pick 50% resource bonus, but attacker lacked resource bonus??? Keep strategy more interesting???
For standard races, they need to be a little more overpowered but i feel that the choices we have is way too few as we sometimes makes custom races that may benefit us or not…Maybe we can throw away custom and add “most commonly used” custom race to become standard race while spicing it up with few ops and spells?
You can think of many ideas for new race, like my version of having Nuker race, which I think it would be cool to play.
Race traits (not included in custom race):
- Morale Booster (transfer from your morale to another player’s morale)
- Nuking (specific building bombing, i mentioned above)
- Shield (create shield that have “HP” and that can last 8 hours of protection from attacks, allowing players to sleep (probably not favorable but I’ve seen many games used protection, but only once every 3 days or something)
- Nanotechnology (mini robots that slow down enemy’s fleet in half, but low chance to succeed? or result in massive morale loss?)
- Sabotage Teleport Gate
Another idea:
- Teleport Gate (may solve small family’s issues in warring other familes thats so far away after making naps with big families and cannot reach, can send teleport gate to nearby so can send fleets, however, it has HP depend on networth size that enemy can take it down, which require OP. However, you can add restrictions to it if you feel that it can be abused or make game unbalanced or something.
Now I can’t think of anything else. It would be fun brainstorming more ideas for the race changes. 