Just finished the round in MW and it was the most tiring round i’ve experienced. The IC community has got lazy, half the population remaining are borderline alcoholics, so It’s time to bring back the family bank.
The family bank at first was a revolutionary play style which soon most familie adopted to compete. After a while it became almost robotronic and had an adverse affect of people motivation to play. It was great for dictators like me, but not great for the other wishy washy guys around here.
I would like it if we can try something new. Take away individual cash & resources. You can still produce, but it doesnt fill your pocket, it goes into the families economy. You (unless rogued for your crimes) may withdraw anything you like from your families collectables, to use however you wish, think about it…not more waiting for that 80 food for your expos, or waiting for a drunk to roll out of bed.
Opps would have to be changed, destroy iron can become reduce iron production, destroy cash is technically already replaced by OH.
Then to even it up, the larger the family the more tax you pay on your goods, so you can’t easily run away from smaller families, or go massive savings.
I feel this could benefit all, those less active families could make better use of their time. I would go as far as being able to pre-order builds, but thats probably a step too far. This game needs automation badly.
It also adds the fun dynamic giving players that little bit more independence, instead of being told exactly what to do, but thats a double edged sword.